New Talent – Splintering Ray: Ray of Frost deals 25% of its damage to 5 nearby enemies. Thermal Void swapped positions in the tree with Slick Ice.Ĭryopathy damage per stack reduced to 5% (was 8%). Slick Ice swapped positions in the tree with Thermal Void. Lonely Winter now increases the damage of Frostbolt, Ice Lance, and Flurry by 15% (was 25%). 25 seconds and damage reduced by 20%.ĭevelopers’ note: After the most recent changes to Glacial Spike scaling with Mastery, we are going to pull back on some of the more recent buffs to Glacial Spikes damage.įreezing Winds now grants Fingers of Frost every 3 seconds (was 2 seconds).įixed an issue with Freezing Winds not properly staying on the player when multiple Frozen Orbs are cast. The Mastery scaling for Frozen Orb, Blizzard, and Comet Storm is now separate from the single target spells. Mastery: Icicles now also increases Ebonbolt damage.Cone of Cold’s cooldown while Coldest Snap is talented can no longer be reduced or reset by Time Manipulation, Shifting Power, or Cold Snap.Coldest Snap no longer resets the cooldown of Blizzard.Thermal Void extension with Glacial Spike reduced to 1 second (was 1.5 seconds).Fixed an issue with Thermal Void’s Glacial Spike not extending Water Elemental.Mass Barrier now always casts on nearby players instead of pets or summons.įixed an issue with Thermal Void’s Ice Lance extending Water Elemental longer than intended.Life-Giver’s Flame now heals for 35/70% of damage done (was 40/80%).All spell and ability damage increased by 10%.Spatial Paradox now increases the range of a friendly healer’s spells by 100% (was increase the range by 40 yards). 1 Rank value is equal to previous 2 Rank value value (4 seconds).
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |